Speedrun Legacy Profile: Jonas “nubbinsgoody” Neubauer

In the history of speedrunning and classic esports, very few players have ever become the face of an entire game. For NES Tetris, that face was Jonas Evan Neubauer. Born in Redondo Beach, California, in April 1981 and raised on puzzle games and early home computers, he grew into the most decorated Classic Tetris World Championship competitor of the 2010s, winning seven CTWC titles between 2010 and 2017 and reaching the finals nine years in a row. At the same time, he approached NES Tetris as a marathon speedrun, chasing maxouts, world records in categories like fastest 100 lines, and high score sprints on the basic “Type A” mode that turned a thirty-year-old cartridge into a living leaderboard.

By the late 2010s, Jonas stood at the center of a community that had grown from scattered message boards into a global esport with packed venues, broadcast-quality production, and millions of views on YouTube and Twitch. His style combined safe, efficient play with the ability to raise his pace under pressure, and his personality made him a natural ambassador, whether he was analyzing boards on stream, appearing in documentaries, or talking to journalists about why classic Tetris still mattered.

Jonas died suddenly in January 2021 at the age of thirty-nine, after collapsing at home in Kaʻaʻawa, Hawaii. In the months that followed, the community he helped build turned grief into memorial. The Classic Tetris World Championship trophy was redesigned as a golden J-tetromino and renamed the Jonas Neubauer Memorial Trophy, carrying one of his own lines on the base: “If you are a high visibility player, it is on you to move the community in a positive direction.” For speedrunning and retro esports, that principle may be the clearest summary of his legacy.

Early Life And First Encounters With Tetris

Jonas’s story with Tetris began long before formal categories or world championships. According to his later interviews, his first exposure came when he was six or seven years old, playing Tetris on his uncle’s Compact Macintosh. He remembered the moment as seeing “the most awesome thing” and joked that he dedicated “this entire side of [his] brain” to the falling blocks from then on.

When NES Tetris arrived in his life, he bought a copy with his own allowance at around nine years old and immediately began pushing the game as far as he could, trading scores with his father and then his friends. By high school he was routinely scoring between 500,000 and 700,000 points, a range that put him well above casual play and into the early world of high-level experimentation. He recorded his games on tape and studied them with probability matrices, trying to understand which choices would keep his boards alive deepest into the game.

In March 2001 he claimed his first maxout, reaching the game’s six-figure score cap of 999,999 points, and soon posted a recorded maxout online, at a time when almost no certified videos of such runs existed. Some in the small community were skeptical because his early recording lacked audio, but it established him as one of the leading NES Tetris specialists, a player who could already push the engine to its limits years before the broader public knew that was possible.

Ecstasy Of Order And The Road To The First World Championship

The turning point from isolated high scores to organized competition came at the end of the 2000s. Documentary filmmaker Adam Cornelius, inspired in part by Harry Hong’s verified maxout, began tracking down top players with the idea of staging a championship tournament that could serve as the climax of a film. In that search he found Jonas’s posted maxout game and invited him to participate in the project that would become the documentary Ecstasy of Order: The Tetris Masters and the inaugural Classic Tetris World Championship in Los Angeles in 2010.

Thanks to his documented scores, Jonas was one of five players given reserved spots in the first CTWC bracket. The format mixed high-score challenges and direct head-to-head play, and it culminated in a final between Jonas and Harry Hong. In that first true NES Tetris world title match, Jonas won two games to none, becoming Classic Tetris’s first official world champion and closing the documentary with a portrait of a community finding its champion at just the moment it was discovering itself.

Seven Titles And The Era Of Jonas

From 2010 through the mid-2010s, NES Tetris at CTWC belonged mostly to Jonas. He defended his title in 2011 against Alex Kerr, then again in 2012 against Mike Winzinek, and in 2013 he staged one of the championship’s most famous comebacks by rallying from a 0–2 deficit to defeat long-time rival Harry Hong 3–2 in the finals.

His first serious setback at CTWC came in 2014, when Harry reversed their earlier pattern and defeated him 3–1 in the final, ending Jonas’s streak of four straight titles. Many competitors would have walked away after that kind of loss, especially in a niche game with modest prize pools and an uncertain future, but Jonas listened to the advice of his wife, Heather Ito, and decided to keep competing.

The second Jonas era began in 2015. That year he returned to the Portland-based CTWC and regained the title with a 3–1 victory over Sean “Quaid” Ritchie. In 2016 he defeated Jeff Moore in a final that became legendary for the commentary call “Boom, Tetris for Jeff,” a moment that drew huge view counts on YouTube and helped bring new eyes to the tournament. In 2017 he claimed his seventh championship with a 3–0 sweep of Alex Kerr, dropping only a single game in the entire bracket and cementing his reputation as the most dominant Classic Tetris player of the DAS era.

Across those championships Jonas did not only collect trophies. He established a template for how to play high-level NES Tetris on stage: a calm, almost relaxed posture over the controller, a focus on safe stacking that preserved scoring opportunities deep into the game, and a willingness to take short-term risks when the score or garbage demanded it. For nearly a decade, every aspiring competitor studied his finals VODs the way he had once studied his own taped games.

NES Tetris As A Speedrun

Although classic Tetris is sometimes separated from the broader speedrunning world, Jonas treated NES Tetris Type A as both a marathon high-score chase and a time-based challenge. On speedrun.com he claimed world records in the “fastest 100 lines” category, which measures how quickly a player can clear a fixed number of lines rather than how many points they score.

In early 2018 he accidentally created one of the most famous Tetris speedrun clips on the internet. While streaming a 100-line attempt on Twitch, he reached 300,000 points in one minute and fifty-seven seconds, a pace that turned out to be a new world record for fastest 300,000 points in NES Tetris. He barely reacted in real time, tossing off the line “That was a quick 300” before refocusing on his primary goal, only realizing after chat pointed it out that he had just set another record.

That moment, covered in the gaming press and shared widely, captured the way Jonas approached speedrunning. He built his runs on years of disciplined, repeatable play rather than single high-variance gambles. The categories he chose rewarded sustained performance under pressure, and his accidental record illustrated how routinely he operated near the edge of what the community considered possible.

Streamer, Commentator, And Face Of Classic Tetris

By the late 2010s Jonas had become a full-time Twitch streamer and one of the central public voices of classic Tetris. In a 2019 interview at CTWC he described feeling the pressure of results because they affected not only his pride but his daily life as a content creator, yet he emphasized that he tried to remember Tetris was still a game and that the people beating him were “great competitors.”

That same interview highlighted what he called a “shared adventure” with Heather, who had won her own Dr. Mario World Championship and brought television production experience to their streams. Together they brought a broadcast polish to classic puzzle games, commentating matches, chatting with viewers, and helping to connect the world of NES Tetris with broader audiences through platforms like Games Done Quick and GDQ-adjacent events.

For the wider speedrunning community, Jonas was often the first classic Tetris specialist they recognized by name. Articles on Tetris’s renewed popularity and the rise of Gen Z competitors pointed to his earlier championships and his starring role in Ecstasy of Order as the foundation on which later stars would build.

Hypertapping, New Generations, And The 2018 Final

The last act of Jonas’s CTWC career coincided with a technical revolution. A new generation of players adopted “hypertapping,” a technique of rapidly vibrating the D-pad to move pieces far faster than the game’s normal auto-shift could allow. Players like Koji “Koryan” Nishio and then teenage newcomer Joseph Saelee began pushing scores into late levels where traditional DAS movement struggled to keep up.

Jonas recognized the change and adapted as best he could, naming hypertappers as favorites even as he kept entering the championship. In 2018 he reached the CTWC final for the ninth time, setting personal-best competition scores along the way, and then faced sixteen-year-old Joseph Saelee in a match that became the most-watched competitive Tetris video on YouTube under the title “16 Y/O Underdog vs 7-Time Champ.”

Saelee swept the set and claimed the title, but Jonas’s reaction was as important as the result. On stage and in post-match interviews he praised Joseph’s play, talked about how excited he was to see the game grow, and insisted he would keep competing whether or not he was the favorite. For many future players, that match – the dethroning of a seven-time champion by a teenager who had grown up watching his finals – became the moment that convinced them NES Tetris could be both a speedrun challenge and a modern esport.

Final Competitions, Sudden Loss, And The Jonas Neubauer Memorial Trophy

In 2019, Jonas returned to CTWC but lost in the first round to veteran Paul “MegaRetroMan” Tesi, a result he later discussed with his usual mix of honesty and optimism. The following year, CTWC moved online due to the COVID-19 pandemic. Jonas entered under the Spanish flag in a running joke about a misprinted nationality that had once described him as a sixty-year-old from Albacete, Spain, and he still fought his way into the top sixteen despite the rise of hypertapping and the emerging “rolling” technique. It would be his last appearance on the tournament stage.

On January 5, 2021, Jonas suffered a sudden cardiac death from cardiac arrhythmia and never regained consciousness.The news, announced on his social media accounts and confirmed in obituaries and community posts, sent shock waves through both the Tetris and speedrunning worlds. CTWC, The Tetris Company, and countless players shared tributes calling him not only one of the greatest classic Tetris players of all time but a model of kindness and sportsmanship.

The most visible memorial came in the form of hardware. CTWC redesigned its championship trophy into a golden J-tetromino, a nod to Jonas’s initial and to one of the game’s most iconic pieces, and formally renamed it the Jonas Neubauer Memorial Trophy beginning with the first posthumous season. In 2024, after CTWC relocated to Pasadena, the Portland Retro Gaming Expo inaugurated a new NES Tetris tournament called the Jonas Neubauer Cup, which quickly became a premier event for traditional DAS players and reinforced his name as a standard of excellence rather than only a memory of dominance.

Legacy In Speedrunning And Esports History

Jonas Neubauer’s competitive record is easy enough to summarize in numbers. He was a seven-time Classic Tetris World Champion, a two-time CTWC runner-up, a multi-time world record holder for NES Tetris high scores and 100-line speedruns, and a finalist at every CTWC from its founding year in 2010 through 2018.

What matters more for a Speedrun Legacy Profile is what those numbers meant. Jonas helped prove that a slow, simple-looking puzzle game on 8-bit hardware could sustain both long-form marathons and tightly defined speedrun races. His approach to “Type A” on NES, with its blend of consistent stacking, practiced aggression, and calm reactions to disaster, became the baseline vocabulary of modern classic Tetris play. His streams and interviews showed how a speedrunner could be both intensely competitive and openly supportive, turning rivals into collaborators and new faces into co-stars.

The ripple effects of his career can be seen in the players who came after him. Joseph Saelee cited the inspiration of Jonas’s finals when he dethroned him in 2018, and the Artiaga brothers, Michael and Andrew, have both described watching that match as the moment they realized they wanted to pursue NES Tetris seriously, ultimately becoming champions and world-record holders in their own right.

For future readers of esportshistorian.org, the core documents of Jonas’s legacy are the runs themselves. The 2010 CTWC final where he became the first world champion, the 2013 comeback against Harry Hong, the 2016 title match that gave the world “Boom, Tetris for Jeff,” his accidental world-record 100-line session, and his 2018 loss to Saelee all map different stages of what classic Tetris and NES speedrunning could be. Together they tell the story of a player who did not just win tournaments but helped define an entire discipline, then left it prepared for a future he never lived to see.

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