Speedrun Legacy Profile: Duck

In the long life of Banjo-Kazooie speedrunning, a handful of runners helped turn a quirky late 1990s platformer into a full scene with tournaments, tutorials, and marathon showcases. Duck is one of the central figures in that transformation. A Canadian streamer based in British Columbia, he built his reputation as a high level Banjo specialist on Twitch and YouTube, grinding runs of Banjo-Kazooie and Banjo-Tooie while also learning other Nintendo 64 era collectathons and party games. His profile on Speedrun.com lists dozens of full game runs, with Banjo at the core of his catalog.

Duck’s legacy rests on two intertwined pillars. On the one hand he is a top competitor who has held world records in Banjo-Tooie Any percent and pushed Banjo-Kazooie 100 percent times under the two hour mark. On the other, he is a showman and teacher whose marathons, tutorial runs, and community events have shaped how new runners learn and how a wider audience experiences these games. Between a long stream history, multiple Games Done Quick appearances, and years of routing and commentary, he helped define what Banjo speedrunning looks and feels like in the 2010s and 2020s.

Early Streaming and Entry into Speedrunning

Duck’s earliest presence in the Banjo community dates to the early 2010s, when he streamed under the name “dickhiskhan” and submitted runs and marathons for community events. An old marathon sign up thread lists him by that handle, offering a Banjo-Kazooie 100 percent estimate and identifying him with British Columbia, Canada.

On Reddit, in an AMA reflecting on his Summer Games Done Quick 2019 performance, he describes himself as having speedrun Banjo for almost six years by that point and as a long time Nintendo fan who also keeps up with new PC releases. That places his entry into serious speedrunning in the early part of the decade, a period when Banjo-Kazooie runs were moving from older Speed Demos Archive style routes into a more Twitch centered scene.

Even in those early years, Duck did not treat speedrunning as a purely personal grind. One of his earliest long form uploads is a “Live Tutorial Commentary Banjo-Kazooie 100% Run,” recorded as a walkthrough for people who wanted to learn the route. That mix of teaching and grinding would become a defining pattern for his career.

Banjo-Tooie Any Percent and the World Record Chase

Although Banjo-Kazooie became his calling card, Duck first reached the very top of a Banjo leaderboard in Banjo-Tooie. On his YouTube channel he uploaded Banjo-Tooie Any percent runs in the low thirty minute range, labeling times such as 29 minutes 20 seconds as a “former WR,” and another video that advertises itself as the “current Banjo-Tooie any% World Record” at the time it was posted.

These runs used the Witchyworld bitclip and related large sequence breaks that turned Tooie from a sprawling adventure into a tightly orchestrated route. Although later runners would surpass his records, Duck’s times sat at the top of the category during a key phase when it was still being fully mapped out. On modern leaderboards his Any percent time of 28 minutes 43 seconds remains among the best recorded on Nintendo 64, and his older 100 percent personal best of 4 hours 37 minutes 30 seconds still sits in the top twenty.

Just as important as the numbers, Duck’s Tooie work demonstrated that he was comfortable pushing newer, more volatile routes rather than only refining older safe paths. That willingness to commit to difficult tech would carry back into Banjo-Kazooie and shape how he approached that game’s 100 percent categories.

Banjo-Kazooie 100 Percent and the FFM Era

The other half of Duck’s career is bound up in Banjo-Kazooie 100 percent on Nintendo 64. Over multiple years of streaming and recorded personal bests, he lowered his time dramatically, recording milestones like a 2:09:34, then a 2:03:16 that was advertised as a Canadian record and second place overall, and eventually a 2:00:44.

In parallel with these older personal bests, his modern leaderboard entry sits at 1:58:52 in the 100 percent FFM category, which counts the extra “Furnace Fun Move” and represents the most competitive variant of full completion. On the Nintendo 64 category list that time holds a top ten position, sitting only a few minutes behind world record routes.

Those numbers tell only part of the story. Duck was publicly grinding these times in front of a dedicated audience. Clips circulated when promising runs died to late game mistakes or unusual mishaps, including a notorious attempt lost to a death in a cutscene that drew enough attention to earn a short write up in gaming press. The drama of chasing sub two hours with aggressive movement and risky tricks became part of his on stream identity.

Games Done Quick Spotlight

For many viewers outside the dedicated Banjo community, Duck’s most visible work came on the stage of Games Done Quick. Over several years he turned his practice into showcase marathons that highlighted both his own skill and the depth of both Banjo titles.

At Summer Games Done Quick 2019 he and fellow runner Hagginater ran a Banjo-Kazooie 100 percent race. The official VOD lists a marathon time of 2:04:04, and community write ups about the event singled the race out as one of the best runs of the marathon’s fifth day, praising the volatility of 100 percent Banjo and the way both runners handled tight execution and recovered from mistakes.

Three years later, Duck appeared again with Banjo-Tooie at Summer Games Done Quick 2022, presenting an Any percent showcase with a marathon time of 36 minutes 25 seconds. Social media accounts dedicated to Banjo speedruns urged fans to catch the run, underscoring his continued position as one of the faces of the series.

In 2023 he returned yet again, this time for a solo Banjo-Kazooie 100 percent No FFM run listed on the official schedule with an estimate that matched his 2:13:36 marathon performance. Event recaps for the marathon’s second day highlighted the run as a recommended watch, pointing out how it balanced glitch heavy routing with a full tour of the game’s worlds.

Across these appearances Duck showed how far Banjo routing had come and how entertaining an older platformer could be when driven by a confident runner who is not afraid to joke with the couch and play to the crowd.

Teaching, Tournaments, and Community Presence

Duck’s influence is not limited to leaderboard placements and marathon resumes. From early in his career he produced material explicitly aimed at helping others learn Banjo. His “Live Tutorial Commentary” runs break down 100 percent routing step by step, talking through why specific strategies are used, how to manage movement, and when to practice particular tricks.

He also organized and raced in online Banjo-Kazooie tournaments, including bracket matches hosted on SpeedGaming and his own invitational events. Old Twitch VODs capture him racing opponents like ProfPoli and Davie in multi hour 100 percent matches, with chat and commentary turning those nights into communal viewing parties.

In his SGDQ 2019 AMA, when asked what he would teach a hypothetical apprentice, Duck answered that he would focus on work ethic, advising new runners not to start with the hardest routes, not to obsess over a single trick, and to identify the biggest time losses in full runs and fix those first. That philosophy runs through much of his content and helps explain why so many newer Banjo runners cite his VODs as learning tools.

Personality, Memes, and Marathon Nerves

Part of what set Duck apart during Banjo’s rise as a speedgame was his on stream personality. Clips and Reddit threads preserve small moments that became in jokes, such as his Croc song bit, elaborate vocal routines during Mr. Vile’s minigames, and the constant “WEW WEW WEW” reactions that viewers mention when describing his runs.

The SGDQ 2019 AMA is also revealing on the psychological side of marathon running. Duck talks frankly about being nervous at the start of the race, making obvious nervous movement errors, and then settling into a more comfortable rhythm once the run and commentary started flowing. He credits having strong commentators with helping him tune out the sense of performing in front of a huge live audience.

That combination of nerves, humor, and recovery is part of why his marathon appearances have aged well. Beyond tight platforming and precise clips, viewers remember the atmosphere he helped create around the runs.

Beyond Banjo

Although Banjo games define his legacy, Duck’s catalog has included other titles. Speedrun.com lists runs in party games like Mario Party, arcade shooter segments, and other retro titles alongside his Banjo focus, and his streaming history includes experiments with contemporary releases on PC and console.

On social media he describes himself as a Banjo-Kazooie speedrunner and content creator, but also as a general gaming fan who dabbles in whatever “next big Steam game” catches his attention. That variety helps keep his channel from being locked into a single niche, even while Banjo remains the centerpiece.

Legacy in the 3D Platformer Speedrunning Scene

Measured purely by records, Duck’s career is impressive. He has held world records in Banjo-Tooie Any percent, put up top ten times in Banjo-Kazooie 100 percent FFM, and maintained highly competitive personal bests across multiple categories for more than a decade.

Measured as a community presence, his influence is broader. His tutorials and commentary runs have taught countless players how to approach Banjo routing. His tournaments and long series of streamed races helped turn Banjo from a game with a few isolated experts into a scene with deep brackets and regular events. His marathons for Games Done Quick showed the wider audience that these games could still draw big crowds and big reactions.

For the history of speedrunning, Duck stands as one of the key runners who bridged the gap between early Rare platformer routing and the modern era of highly refined, leaderboard driven grinds. He did it while still joking with chat, singing improvised songs, and turning heartbreak runs into stories the Banjo community still references years later.

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